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Coca-Cola's first initiative within the virtual world of Second Life, "Virtual Thirst" was a community competition to design the perfect "Exeprience Vending Machine". It combined the Second Life platform with social media hubs such as Flickr, MySpace and YouTube, and influencer outreach programs to evangelize the program to leading bloggers and podcasters. Weekly in-world dance parties on the floating Coca-Cola pavillion helped keep the buzz going until the winning entry was announced and distributed free to residents.

 


View the Virtual Thirst case study video on YouTube>>>

 

 


 


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Role: Creative Director